A tunnel link to the dam could be accessed in Denver. Twilight's Last Gleaming, Part: 5. One of Herbert Hoover 's main goals in office was to construct the Boulder Dam as a permanent base to keep the AllSpark. That's why they renamed it after him! Field Notes from John Barber 2. Views Page Discussion View source History. Hoover Dam From Transformers Wiki. Jump to: navigation , search. That doesn't seem quite right What's needed: Movie section needs more info.
The mission is timed. Scorponok begins with two minutes and time is added after each of the five trucks are destroyed. Focus only on the target. It will be guarded but the attacks received will not be enough to cause any problems. The information is in five parts scattered throughout the area inside communication stations. Follow the yellow arrows on the map to arrive at 5 separate communication areas.
There are several buildings in each area destroy all of them until one turns into a green dot on the map. This green dot indicates the required data has been found. Move to the building that housed the data and pick up the dark green box that remains. The act of picking up the box downloads the data. Now get rid of the box by tossing it away. Be sure to not hit anything nearby because the subsequent explosion will deal some damage to Blackout. During the entirety of the mission there will be military helicopters attack the Decepticon.
If Blackout's health begins to disappear hit the attack copters with you weapon and they will release health icons to the ground. Blackout is given six minutes to destroy 20 in flight jets. At first the task is not that difficult there are numerous jets to attack. Basically, there are so many initially that through random fire you will destroy several. Mainly focus on using the weak attack weapon, its rapid fire action helps bring down the jets.
As the number of jets decreases you will have to seek out and destroy the others. They are faster than Blackout at normal speed. Using nitro, eliminates the speed advantage the jets possess. The key to this mission is accurate aim and the ability to maneuver Blackout's helicopter form. As the mission begins there are four Autobots nearby that must be destroyed. Locate each using the map and melee them into submission. Four more quickly appear and need to be dealt with. Next race to the next battle zone for some action against four more hero Transformers.
Three will be simple to defeat with normal melee attacks. A fourth Autobot in the parking lot next to the hotdog place will use the swinging wire trick we repeatedly saw during the Autobot missions.
Use an object to throw at him then move in for the kill. After the initial wave is gone four more "normal" Autobots appear. Take them out to complete the mission. Begin attacking the buildings that have the HP meters above them. When Frenzy is found a cut scene will show him speeding off. Give chase to the next area. Basically, you are just destroying buildings and chasing Frenzy.
The buildings go down much faster with melee attacks but still Barricade can get some long range damage from firing his weapons when moving from building to building. Bumblebee is racing to the police station but it is Barricade's responsibility to see he does not make his final destination.
Follow the yellow Autobot through town. Fire your weapons at all times. Once Bumblebee's health is significantly diminished he will transform. The Autobot will not just stand there and be pummeled by a Decepticon. He will attack with his own punches and a shockwave like radial attack.
The radial attack can be fully blocked by press L2 the block button. Barricade can know the attack is coming because there is always a blue spark building near Bumblebee each time it is used. Also, Bumblebee gets in a defensive like position where he is concentrating his power for the attack. At any point you notice either of the two actions blue spark or change in stance press and hold the block button until the wave passes. Bumblebee will frequently chain this attack several times.
So what Barricade must do is block and move forward, block and move forward, until he reaches Bumblebee then attack. After Bumblebee's health is depleted he races of to the Junkyard. Arrive there before time runs out and Barricade is met by four Autobots.
Upon there destruction more appear for a total of 10 I think Autobot that attack. They are not the best of the best in the Autobot army so Barricade should have no problems defeating them. He still has his radial attack that can be blocked.
Alternate blocking and moving toward him until you can attack. When his health is low he will drive away. Transform and move to the next battle zone. Barricade does not have to beat Bumblebee to each new battle zone, only arrive before time expires. The last battle zone is at the power plant. There will be Autobot combatants other than Bumblebee in the area. For the most part they can be ignored or easily destroyed with a couple of hits.
Focus the attack on Bumblebee. The tanks nearby also create a lot of damage. In fact during one play through of this mission Bumblebee was destroyed while I was on the other side of the plant taking care of miscellaneous Autobot.
There is nothing but static interference disrupting Starscream's navigation. Therefore, the communication areas for destruction are not marked on the map as everything thus far has been.
As Starscream flies over the military base watch for the map to change. When he approaches a set of towers red arrows appear on the map indicating the position of a set of five towers. It is far easier to land and destroy the towers than it is to fly over head and hit them.
When all five are gone take to the air to search for the next set. In between zones Starscream is given forty-five seconds to find the next one. It is easy to spot the towers which mostly look like satellite dishes the closer to the ground Starscream flies. During the destruction of the towers an Autobot may land as well. Ignore him and focus on the mission's goal. Destruction of five sets of towers results in a complete mission. Starscream provides a helping hand.
Your Decepticon ally is standing right in front of your starting position. This is basically and escort mission. Starscream needs to keep Bonecrusher alive until arrival at the final destination. There is no need to fly during the mission. It is much easier to just run near Bonecrusher as he moves. Initially though, he seems to be frozen in place by the electrical beams emanating from the structures on the ground.
Take them out and Bonecrusher will transform and drive away. Follow him to the next area, firing you weapon ahead of him. The firing helps clear a path may not be necessary and begins the destruction of the next set of structures creating an electrical stop.
An Autobot may try to disrupt the process, but there really is no need to worry bout him. Just let him stay at a distance shooting his flame thrower while you concentrate on getting Bonecrusher to his destination.
Unfortunately, he is only given 6 minutes to complete the mission don't worry it is plenty of time. When a jet is destroyed a green dot appears on the map marking the location of its wreckage. Move to the dot and pick up the wreckage to add a mark to the counter on screen. It seemed much easier and more timely to destroy all the jets first then fly from green dot to green dot picking up the wreckage.
When throwing the wreckage be sure to look up and in the distance so as to not let it hit nearby. When the thrown wreckage hits an explosion is created that can decrease Starscream's health. So you know when to search the wreckage, either keep a count of how many jets have been grounded or wait for no more jets to be in the air.
Now though Brawl needs assistance in addition to Bonecrusher. The same electric devices are present impeding the two Decepticon's progress. The trick with this mission though is that both Decepticons need to survive and reach their destination. Destroy all of the electrical devices and allow your ally to proceed. Quickly transform and fly to the other Decepticon and do the same. Repeat the process until Bonecrusher and Brawl are safe.
Barricade's single goal is the destruction of Jazz. The first phase is steal versus steal clash. Move straight toward Jazz and just melee like crazy. He does not really have much of a defense for this.
It is actually possible to pin him up against a building and beat him into submission. Just stay on the offensive and do not let up. When his health is depleted he will transform and run away. During the next phase of battle, it is not just good enough to chase Jazz through the city. Barricade must diminish Jazz's health enough so that he transforms and stage three can begin.
Keep constant fire on the Autobot. Hopefully, you will be able to full catch up to him and even pass Jazz. If Barricade is able to pass Jazz this part is much easier.
When Jazz is behind Barricade transform and begin to attack the Jazz's car form to inflict a large amount of damage. He will transform and then all that is necessary is constant melee attacks comparable to the beginning of the fight. There really is no strategy involved here but to destroy all of the drones as quick as possible so no more are created.
Remember that Scorponok can dive underground for quicker movement. Continue to move among the red dots on the map destroying all drones there. All that stands between the him and the AllSpark is Ironhide. After Blackout is through though, Ironhide should not be able to stand at all.
This may very well be the most difficult battle in the game. Ironhide is standing in the distance. Do not worry about him at first. He will be invincible to your attacks. Focus on the minion Autobots that are in the area. When they are defeated a health meter appears for Ironhide. Now Blackout can go after the Autobot weapons specialist.
Ironhide will bullrush around the area. Do not stand in his way. The blue just like against Bumblebee earlier indicates he is going to unleash a powerful attack. Once the light appears hold block until the attack stops then run away and focus on the new wave of Autobots.
Each wave after the second will include at least one swinging enemy. He like the others is defeated by tossing a large object in his direction then moving in for the attack. After the Autobots are gone its time to fight Ironhide again. The last wave will not only include swinging Autobots but also ones that will rush.
The trouble here is the Autobots that rush are somewhat over powered. They really put some damage on Blackout.
Try and take them out first by following one until it stops. Once it stops attack no more than three hits then run away. If you attack more than that Blackout is left open for a rush attack. Taking out the rushers is crucial to getting another shot at Ironhide. The swinging enemies move slower and are therefore slightly less dangerous. Constant movement helps a great deal also. Too many times Blackout would lose too much health from human artilery because of standing in one spot.
Basically the key points are: 1. Stay away from Ironhide when there are other Autobots on the map 2. Defeat the Autobots to get a shot at Ironhide 3. Watch for Autobots for spinning chains there may be more than 1 4. When fighting Ironhide wait for him to stop charging then attack 5. If you see a blue charge of energy near Ironhide run 6.
When the rushing Autobots appear focus on them first 7. Megatron's mission begins with a percentage gauge and a one minute thirty second timer.
Use melee and weapon attacks to create as much destruction as possible. Transform and move to the blue Autobot symbol on the map.
There will be lots of Autobots for Megatron to rip apart. Continue to fight the heroic Transformers until all are defeated. The majority of them will be simple to destroy. There will be a swinger and a rusher mixed in. Once the Autobots in the zone are taken out Megatron will need to go on another rampage destroying the city.
Now there will be another battle zone so Megatron can feed his cravenous appetite for Autobot destruction. When you arrive at the blue Autobot marker a battle will not begin. Instead Megatron must climb the building to initate a cutscene and begin the fight against Optimus Prime. The Day of the Machines [DMC] The battle begins with Optimus and Megatron with a heroic speech from the Autobot commander. Initially, just charge Optimus and use melee attacks. He will not deal out nearly the damage that Megatron will.
As Optimus' health decreases to zero he will run away. Follow him until the return to the battle zone message appears. As Megatron gives chase take note of the general direction Optimus ran.
This is necessary since the map is in a state of static. Defeat the drone Autobots then find Optimus before the 1 minute time limit runs out. Optimus should have ran toward the park where the Ironhide battle took place and left. Arrive at Optimus for another short battle.
When Optimus runs, more Autobots appear. This time there is a yellow bot with shoulder pads. In order to defeat him Megatron must throw an object and knock the padded Autobot to the ground.
Quickly move to the fallen enemy and pick him up. Now throw him somewhere. After three throws the yellow Autobot should explode. Defeat the other small red enemies then locate Optimus again. It is a little tricky to describe his location. Basically, take the street that runs parallel to the length of the park. Optimus will be to the left. Defeat Mr. Prime once again to face one swinging Autobot and another yellow shoulder padded Autobot. The new location for Optimus Prime is a little past the construction site in an open area that has tables with umbrellas.
Defeat Optimus again so Megatron can face a swinging Autobot and a flame throwing Autobot. Optimus is nearby and should not be hard to find this the final time. When you arrive it is much like the rest of the battle against him, except he seems to move a little quicker. Anyway, all Megatron has to do is continue the melee offense until the Autobots are no more. Cybertron: Decepticon [CYDC] Nothing really special here. It is similar to Cybertron: Autobot previously discussed. Megatron just needs to destroy 35 Autobots in any amount of time needed.
Hard: A high amount of skill or an even higher amount of luck will be required. Events may have to unfold just right for the challenge to be defeated.
Autobot: Bumblebee Objective: Hunt down and destroy the vehicles, 4 in Strategy: Each car for the most part circles around the same area.
Find the car by moving to the green dots on the map. At this point its easy to transform in a spot where the car will be moving toward you. Autobot: Bumblebee Objective: Find all the cogs within the time limit, 20 cogs in Strategy: Simply circle around the Power Plant watching the map for the green dots that indicate the location of a cog.
Car form is not necessary to collect all the cogs. Don't forget to check on top of the buildings as well. Autobot: Bumblebee Objective: Get to all the points within the time limit, Strategy: When the fourth marker is reached there is a tricky turn through the purple marker into the alley. There is a better chance to finish the race if you make this turn successfully. Bumblebee does not have to touch each of the markers only drive by them. Autobot: Bumblebee Objective: Push all drones out of the ring within the time limit, 18 in Strategy: There will be 16 drones that Bumblebee can combo out of the ring.
The remaining two drones will be thrown out after hitting them with an environmental object and knocking them to the ground. Difficulty: Easy B. There will be 9 normal drones that can be only need melee attacks for destruction and 2 swingers that will have to be hit with a thrown object first.
The challenge is located at the police station Autobot: Jazz Objective: Find all the cogs within the time limit, 20 in Strategy: During this Scavenger mission the area has more hiding spots than previously at the Power Plant. There are several on top of buidings and fortunately the Cogs are positioned in clusters. When you approach one there will usually be several on the map. Check out the police station for several.
When you come down to a few left transform into Jazz's car form to cover more ground in the search for the last one s. It is near the baseball field. Autobot: Optimus Prime Objective: Get to all the points within the time limit, Strategy: Optimus may not seem like the ideal Transformer to use in a race but he handles fairly well and can plow right through any obstacle that may slow him down.
The distance covered is small for the amount of time available. I got turned around once, had to transform into Autobot form twice got stuck , and was still able to hit all the checkpoints in time. There will be at least 3 that will need to be knocked out of the ring. Initially move in circles around the field to take out the normal drones.
Once they are eliminated use the pieces of fence to stop the swinging and knock the white Decepticons out of the ring. Difficulty: Easy C. There are three cogs located in areas that can only be accessed by climbing.
Climbing in these two areas will slow Bumblebee down and may cause time to run out. Autobot: Bumblebee Objective: Get to all the points within the time limit, Strategy: Control is the key. There are several turns as well as areas where an obstrution will jut out of the wall. It is easy to get stuck and the road is not clearly defined. The last stretch is down a tunnel providing a good oppourtunity to use the turbo though it is possible to pass the challenge without turbo at all.
Autobot: Bumblebee Objective: Push the drones out of the ring within the time limit, 18 in Strategy: Three enemies will be on screen at once. They will include two normal drones to combo out of the ring and 1 enemy that will need an object thrown to knock him down at which point Bumblebee can pick him up and toss him.
Difficulty: Simple D. Autobot: Bumblebee Objective: Find all the cogs within the time limit, 20 in Strategy: Get the ones near the resturant first. Now move to the top of the building and jump from building to building getting the cogs that are up high.
Once they are obtained the rest are easy to find at ground level. The challenge marker is in the corner of the map. Autobot: Ironhide Objective: Get to all the points within the time limit, Strategy: Much like the Optimus Prime race earlier, this race is not very difficult.
Ironhide handles fairly well and will run right through most obstacles in his way. If they jump into the air and melee attack, the Transformer will send their fist crashing into the ground creating a radial wave of energy that sends enemies flying back. Move around the curve and continue forward. Do not take the side diagonal road. The challenge is just ahead. Decepticon: Scorponok Objective: Find all the cogs within the time limit, 20 in Strategy: Keep Scorponok on the move constantly, if he's not moving he's likely dead.
Pick up health icons as much as possible. The time limit is not overly small but Scorponok can not dive into the ground in most of the area. Covering the outside of the base can lead to many cogs relatively quick. If the challenged is not beaten it will most likely be due to Scorponok's death not lack of time. His power is not very strong. Constantly fire your weapons, alternating between light and heavy.
Completely stay away from all Autobots. Destroying smaller objects works best for this Decepticon. Near the beginning there are several small barracks and light towers that can provide some quick easy percentage points. Connect with a thrown object and attack.
This challenge is striaght forward. This will knock them back out of the ring. There are 16 such enemies to force out of the ring. The other two are yellow Autobots that have to be first knocked to the ground with a object tank then picked up and thrown out of the ring. The only problem is the random exlposions that may knock Blackout far out of the ring. The cogs are pretty easy to find. Attack the small buildings and the white tanks in the center, even the Autobots if you like.
Move toward the mall away from the grassy area. Take a right down the first street. Decepticon: Barricade Objective: Hunt down and destroy the vehicles, 4 in Strategy: Get in front of the cars and kick them over. The key is to watch the patter of the cars each one travels the same route. Difficulty: Simple C. Decepticon: Starscream Objective: Kill all the enemies, 11 in Strategy: Nine of the eleven enemies are easily defeated Autobots.
The other 2 are swingers. The objects you have available for throwing are not stationary. They will move in and out of the ring but slowly. Use combos or the ground pound shockwave to take out the 20 Autobots.
Attempt to manuever in front of them i. Ok but first to destroy the clamps just lock on and use your heavy weapon for quick destruction. Then a cutscence should happen and a timer will appear you have to survive for 3 whole minutes, just destroy the little energon droids with melee attacks as its quicker for health. Now after about 30 seconds Megatron will awake and will start shooting you with lightning which you cannot block. You cannot kill him but you can disable him.
By shooting the canisters around him with your heavy weapon it takes 2 or 3 shots depending on each one. Try strafing to make Megatron miss you.
After 3 minutes have gone by with you in or out of the action zone you get Mission and Chapter complete. Just have fun I took them out with melee attacks as it is quicker, it is like 1 shot kill and they are so close its hard to ranged attacks. Chapter complete You are now Jazz 4. Throughout this mission set healths will regenerate.
Start by transforming into your car and going as quick as you can down the road using nitro and such so you get minimal if any damage from the explosions. Now wait for Starscreen to come down and transform and then just beat him up with melee attacks.
When he flies to the sky run away as he will do a ground attacked with range, use the minimap as a guide to where he is. Keep doing this until a cut scene happens Starscream runs out of Health. You have to shoot Blackout out of the sky or wait a while, one or the other. Now after he runs out of health Starscream will come back for more just use the same tactics as before and now you have to fight both off at once.
I would recommend picking on one at a time. Also always watch your Health on this bit as that got me a lot of times and they cause nearly double damage. Chapter complete Now you change back to Ironhide 4.
Same strategy 2 hits then block after 10 hits he runs again this time 8 decepticons come now head East along that street to get to Brawl as a tank again.
You are now Bumblebee 4. Now you have to do the same throw, hit 6 times combo 3 times now to get another cut scene. Now just go up the road north as fast as you can to beat him there.
Now you have do the throw, 6 hits thing 4 times to finally finish him off. Now again wait for him to land except this time he will swing a mace like Barricade and now throw something at him to make him want to attack you. Block his hit combos depending on if he uses his mace. Then hammer Megatron with melee attacks about 3 times for him to flee to the skies again. Now after waiting he will come down now he use flamethrowers like Starscream did, but you have throw something at him while he is flaming and he gets close to you, I would recommend picking something up while he is in the sky.
Now same thing block and then attack. Now after flying and coming down he will charge you like the first time so just follow those instructions then he will try the spinning thing again so throw something at him and then he will try and flame you like before. After all this just block and then attack to finish him. Now watch this awesome cut scene. All the enemies you face are enemies you have faced before there are throwables are around the place, health pickups regenerate constantly.
Watch your Health and good luck. I will list their objectives and locations here. Each submission requires 20 more energon cubes than the last so it starts off at 20 then up to 40, then 60 and finally The only point in collecting is 1. If your a completionist and second if you want all the cool bonus features. All submissions are timed Suburbs 1. South of Sam's House.
Hunt-hunt down 4 cars within 5 minutes 2. East of Highschool in construction site. Sumo-Knock 18 droids out of the ring within 5 minutes 3. Inside Power plant on 1st oil tank to your right. Scavenger-find 20 cogs within 2 and a half minutes 4. Northwest of construction site south. Race-go through all the checkpoints within 2 minutes More Than Meets the Eye 1. South of Construction Site North on building. Sumo-Knock 18 droids out of the ring within 5 minutes 2.
Across street from Baseball field. Race-go through all the checkpoints within 2 minutes 3. In the Mall. You are Ironhide. Attack- kill all 11 enemies in 5 minutes 4. At the Police station. You are Jazz. Scavenger-find 20 cogs within 4 minutes Inside Hoover Dam 1. Infront of Service Tunnel North B. Race-go through all the checkpoints within 2 minutes 2. Infront of Lab with Allsparka nd Megatron. Hunt-hunt down 4 cars within 5 minutes 3. Sumo-Knock 18 droids out of the ring within 5 minutes 4.
West of Control Room. Scavenger-find 20 cogs within 2 and a half minutes Last Stand 1. Northwest corner of the city. Scavenger-find 20 cogs within 2 and a half minutes 2. North Central Park. Southwest corner of city in construction site. Southeast corner of city. Chapter complete 5. You have 2 minutes to destroy them all plus 3o seconds for each one you destroy. I would reccomend from your starting position heading left and getting those three and then head right to get the others.
Chapter complete Back to Blackout. Then pick up the Green boxes to download the information after doing this 4 times. Fly around and look on the minimap for reb dots flying around, Use light weapon mostly with heavy weapon as a finisher. This is the same place as the suburbs and more than meets the eye, You are Barricade. After defeating all 4 of them 4 more will appear around the Highschool.
After taking out 8 in total head to the baseball field. Which is from the front of the Highschool, head left and take the 1st right and follow the road all the way. Now they will be 4 again including one spinner, just throw something at him and then beat him up do this twice to three times. Change into your vehicle and chase them by heading left out of the power plant. Then the 4th right, and 1st left.
Now destroy 5 buildings as quickly as possible to activate a cutscene. Now chase head left then take the 1st right, followed by the 2nd right and then 1st left.
Now destroy buildings for a cutscene and now just go straight ahead and destroy 5 buildings to get Chapter complete 5. Now he will start charging up a blue energy ball now defend until it goes past you and then move closer, again he will charge up, so block then move closer.
After3 or 4 times you beclose enough to attack him before he starts charging up hit him with a 3 hit combo then pick him up and throw him. He will charge again. Keep doing this process until heis defeated.
Now head staright and go aroundthe mall then take the 1st right and you will get to the construction site.
Kill the 4 autobots to make 4 more appear and then 4 will come over time. But not really as a 3 hit combo hurts him 1 and throwing another 1 but into a building is 2. This fight is justlike the one you last had with him in "Pursuit". He charges up so defend and then move closer, after doing this a while you will be close enough to be able to hit. Make sure you hit him before he is charging as you can't hurt him then.
After hitting him with a 3 hit combo he will fall back now pick him and throw him against a building for 2 times the damage. If you don't pick him up he will attack you with 3 hit combos, just hit him with a 3 hit combothen he will start charging up again.
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